close db in more correct way. less unsigned integers
This commit is contained in:
+61
-61
@@ -18,12 +18,12 @@
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#define FORCE_INLINE inline
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#endif
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static FORCE_INLINE uint32_t rotl32 ( uint32_t x, int8_t r )
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static FORCE_INLINE int32_t rotl32 ( int32_t x, int8_t r )
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{
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return (x << r) | (x >> (32 - r));
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}
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static FORCE_INLINE uint64_t rotl64 ( uint64_t x, int8_t r )
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static FORCE_INLINE int64_t rotl64 ( int64_t x, int8_t r )
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{
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return (x << r) | (x >> (64 - r));
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}
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@@ -42,7 +42,7 @@ static FORCE_INLINE uint64_t rotl64 ( uint64_t x, int8_t r )
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//-----------------------------------------------------------------------------
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// Finalization mix - force all bits of a hash block to avalanche
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static FORCE_INLINE uint32_t fmix32 ( uint32_t h )
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static FORCE_INLINE int32_t fmix32 ( int32_t h )
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{
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h ^= h >> 16;
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h *= 0x85ebca6b;
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@@ -55,7 +55,7 @@ static FORCE_INLINE uint32_t fmix32 ( uint32_t h )
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//----------
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static FORCE_INLINE uint64_t fmix64 ( uint64_t k )
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static FORCE_INLINE int64_t fmix64 ( int64_t k )
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{
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k ^= k >> 33;
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k *= BIG_CONSTANT(0xff51afd7ed558ccd);
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@@ -69,25 +69,25 @@ static FORCE_INLINE uint64_t fmix64 ( uint64_t k )
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//-----------------------------------------------------------------------------
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void MurmurHash3_x86_32 ( const void * key, int len,
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uint32_t seed, void * out )
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int32_t seed, void * out )
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{
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const uint8_t * data = (const uint8_t*)key;
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const int nblocks = len / 4;
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int i;
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uint32_t h1 = seed;
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int32_t h1 = seed;
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uint32_t c1 = 0xcc9e2d51;
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uint32_t c2 = 0x1b873593;
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int32_t c1 = 0xcc9e2d51;
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int32_t c2 = 0x1b873593;
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//----------
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// body
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const uint32_t * blocks = (const uint32_t *)(data + nblocks*4);
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const int32_t * blocks = (const int32_t *)(data + nblocks*4);
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for(i = -nblocks; i; i++)
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{
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uint32_t k1 = getblock(blocks,i);
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int32_t k1 = getblock(blocks,i);
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k1 *= c1;
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k1 = ROTL32(k1,15);
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@@ -103,7 +103,7 @@ void MurmurHash3_x86_32 ( const void * key, int len,
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const uint8_t * tail = (const uint8_t*)(data + nblocks*4);
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uint32_t k1 = 0;
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int32_t k1 = 0;
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switch(len & 3)
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{
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@@ -120,39 +120,39 @@ void MurmurHash3_x86_32 ( const void * key, int len,
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h1 = fmix32(h1);
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*(uint32_t*)out = h1;
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*(int32_t*)out = h1;
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}
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//-----------------------------------------------------------------------------
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void MurmurHash3_x86_128 ( const void * key, const int len,
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uint32_t seed, void * out )
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int32_t seed, void * out )
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{
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const uint8_t * data = (const uint8_t*)key;
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const int nblocks = len / 16;
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int i;
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uint32_t h1 = seed;
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uint32_t h2 = seed;
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uint32_t h3 = seed;
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uint32_t h4 = seed;
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int32_t h1 = seed;
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int32_t h2 = seed;
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int32_t h3 = seed;
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int32_t h4 = seed;
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uint32_t c1 = 0x239b961b;
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uint32_t c2 = 0xab0e9789;
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uint32_t c3 = 0x38b34ae5;
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uint32_t c4 = 0xa1e38b93;
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int32_t c1 = 0x239b961b;
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int32_t c2 = 0xab0e9789;
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int32_t c3 = 0x38b34ae5;
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int32_t c4 = 0xa1e38b93;
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//----------
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// body
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const uint32_t * blocks = (const uint32_t *)(data + nblocks*16);
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const int32_t * blocks = (const int32_t *)(data + nblocks*16);
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for(i = -nblocks; i; i++)
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{
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uint32_t k1 = getblock(blocks,i*4+0);
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uint32_t k2 = getblock(blocks,i*4+1);
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uint32_t k3 = getblock(blocks,i*4+2);
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uint32_t k4 = getblock(blocks,i*4+3);
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int32_t k1 = getblock(blocks,i*4+0);
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int32_t k2 = getblock(blocks,i*4+1);
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int32_t k3 = getblock(blocks,i*4+2);
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int32_t k4 = getblock(blocks,i*4+3);
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k1 *= c1; k1 = ROTL32(k1,15); k1 *= c2; h1 ^= k1;
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@@ -176,10 +176,10 @@ void MurmurHash3_x86_128 ( const void * key, const int len,
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const uint8_t * tail = (const uint8_t*)(data + nblocks*16);
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uint32_t k1 = 0;
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uint32_t k2 = 0;
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uint32_t k3 = 0;
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uint32_t k4 = 0;
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int32_t k1 = 0;
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int32_t k2 = 0;
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int32_t k3 = 0;
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int32_t k4 = 0;
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switch(len & 15)
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{
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@@ -223,36 +223,36 @@ void MurmurHash3_x86_128 ( const void * key, const int len,
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h1 += h2; h1 += h3; h1 += h4;
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h2 += h1; h3 += h1; h4 += h1;
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((uint32_t*)out)[0] = h1;
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((uint32_t*)out)[1] = h2;
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((uint32_t*)out)[2] = h3;
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((uint32_t*)out)[3] = h4;
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((int32_t*)out)[0] = h1;
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((int32_t*)out)[1] = h2;
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((int32_t*)out)[2] = h3;
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((int32_t*)out)[3] = h4;
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}
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//-----------------------------------------------------------------------------
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void MurmurHash3_x64_128 ( const void * key, const int len,
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const uint32_t seed, void * out )
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const int32_t seed, void * out )
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{
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const uint8_t * data = (const uint8_t*)key;
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const int nblocks = len / 16;
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int i;
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uint64_t h1 = seed;
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uint64_t h2 = seed;
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int64_t h1 = seed;
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int64_t h2 = seed;
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uint64_t c1 = BIG_CONSTANT(0x87c37b91114253d5);
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uint64_t c2 = BIG_CONSTANT(0x4cf5ad432745937f);
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int64_t c1 = BIG_CONSTANT(0x87c37b91114253d5);
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int64_t c2 = BIG_CONSTANT(0x4cf5ad432745937f);
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//----------
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// body
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const uint64_t * blocks = (const uint64_t *)(data);
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const int64_t * blocks = (const int64_t *)(data);
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for(i = 0; i < nblocks; i++)
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{
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uint64_t k1 = getblock(blocks,i*2+0);
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uint64_t k2 = getblock(blocks,i*2+1);
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int64_t k1 = getblock(blocks,i*2+0);
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int64_t k2 = getblock(blocks,i*2+1);
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k1 *= c1; k1 = ROTL64(k1,31); k1 *= c2; h1 ^= k1;
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@@ -268,28 +268,28 @@ void MurmurHash3_x64_128 ( const void * key, const int len,
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const uint8_t * tail = (const uint8_t*)(data + nblocks*16);
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uint64_t k1 = 0;
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uint64_t k2 = 0;
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int64_t k1 = 0;
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int64_t k2 = 0;
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switch(len & 15)
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{
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case 15: k2 ^= (uint64_t)(tail[14]) << 48;
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case 14: k2 ^= (uint64_t)(tail[13]) << 40;
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case 13: k2 ^= (uint64_t)(tail[12]) << 32;
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case 12: k2 ^= (uint64_t)(tail[11]) << 24;
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case 11: k2 ^= (uint64_t)(tail[10]) << 16;
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case 10: k2 ^= (uint64_t)(tail[ 9]) << 8;
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case 9: k2 ^= (uint64_t)(tail[ 8]) << 0;
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case 15: k2 ^= (int64_t)(tail[14]) << 48;
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case 14: k2 ^= (int64_t)(tail[13]) << 40;
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case 13: k2 ^= (int64_t)(tail[12]) << 32;
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case 12: k2 ^= (int64_t)(tail[11]) << 24;
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case 11: k2 ^= (int64_t)(tail[10]) << 16;
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case 10: k2 ^= (int64_t)(tail[ 9]) << 8;
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case 9: k2 ^= (int64_t)(tail[ 8]) << 0;
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k2 *= c2; k2 = ROTL64(k2,33); k2 *= c1; h2 ^= k2;
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case 8: k1 ^= (uint64_t)(tail[ 7]) << 56;
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case 7: k1 ^= (uint64_t)(tail[ 6]) << 48;
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case 6: k1 ^= (uint64_t)(tail[ 5]) << 40;
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case 5: k1 ^= (uint64_t)(tail[ 4]) << 32;
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case 4: k1 ^= (uint64_t)(tail[ 3]) << 24;
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case 3: k1 ^= (uint64_t)(tail[ 2]) << 16;
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case 2: k1 ^= (uint64_t)(tail[ 1]) << 8;
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case 1: k1 ^= (uint64_t)(tail[ 0]) << 0;
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case 8: k1 ^= (int64_t)(tail[ 7]) << 56;
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case 7: k1 ^= (int64_t)(tail[ 6]) << 48;
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case 6: k1 ^= (int64_t)(tail[ 5]) << 40;
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case 5: k1 ^= (int64_t)(tail[ 4]) << 32;
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case 4: k1 ^= (int64_t)(tail[ 3]) << 24;
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case 3: k1 ^= (int64_t)(tail[ 2]) << 16;
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case 2: k1 ^= (int64_t)(tail[ 1]) << 8;
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case 1: k1 ^= (int64_t)(tail[ 0]) << 0;
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k1 *= c1; k1 = ROTL64(k1,31); k1 *= c2; h1 ^= k1;
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};
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@@ -307,8 +307,8 @@ void MurmurHash3_x64_128 ( const void * key, const int len,
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h1 += h2;
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h2 += h1;
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((uint64_t*)out)[0] = h1;
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((uint64_t*)out)[1] = h2;
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((int64_t*)out)[0] = h1;
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((int64_t*)out)[1] = h2;
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}
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//-----------------------------------------------------------------------------
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@@ -14,11 +14,11 @@ extern "C" {
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//-----------------------------------------------------------------------------
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void MurmurHash3_x86_32 (const void *key, int len, uint32_t seed, void *out);
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void MurmurHash3_x86_32 (const void *key, int len, int32_t seed, void *out);
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void MurmurHash3_x86_128(const void *key, int len, uint32_t seed, void *out);
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void MurmurHash3_x86_128(const void *key, int len, int32_t seed, void *out);
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void MurmurHash3_x64_128(const void *key, int len, uint32_t seed, void *out);
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void MurmurHash3_x64_128(const void *key, int len, int32_t seed, void *out);
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//-----------------------------------------------------------------------------
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