#include #include #include #include #include "../app.h" #include "../widget.h" #include "button.h" button_t *init_button(WINDOW **win, widget_t *w_parent, char *label) { button_t *btn = malloc(sizeof(button_t)); init_widget(&(btn->w), w_parent, win, label); btn->is_disabled = 0; btn->w.x = strlen(btn->w.title) + 6; // + "[ ]" btn->w.y = 1; // TODO: detect new line btn->w.cur.y = 0; btn->w.cur.x = 0; return btn; } int32_t draw_button(button_t *btn, uint32_t active_id) { char title[DIALOGUE_TITLE + 6]; WINDOW *win = *(btn->w.parent_win); uint32_t margin_y = btn->w.m_y + btn->w.w_parent->m_y; uint32_t margin_x = btn->w.m_x + btn->w.w_parent->m_x; if (btn->w.id == active_id) { sprintf(title, "[< %s >]", btn->w.title); wattrset(win, COLOR_PAIR(modal_color_pair) | A_BOLD | A_REVERSE); } else { sprintf(title, "[ %s ]", btn->w.title); wattrset(win, COLOR_PAIR(0) | A_REVERSE); } mvwprintw(win, margin_y, margin_x, "%s", title); btn->w.cur.y = margin_y; btn->w.cur.x = margin_x; wattroff(win, A_BOLD | A_REVERSE); return strlen(title); } void destroy_button(button_t *btn) { free(btn); }